Display Name = "Grand Noah Castle 4F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 60, 12, 37, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 60, 31, 19, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 60, 31, 19, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 60, 31, 19, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["You've finally arrived, I've been waiting..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Kanade... There's no mistaking it's the real one."])
    ShowText(["So you've already been waiting in vain, huh?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["However... at the time when you attacked Grangold,"])
    ShowText(["the main body must have been present without a doubt."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["When on earth did you notice our movements and return...?"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["I don't care about that..."])
    ShowText(["All of you will be melted here..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh, the gap in strength is obvious..."])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>"])
      ShowText(["Combat ability value, unmeasurable..."])
      ShowText(["Hild's sensors are useless."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Just facing her, I can feel the overwhelming difference in power."])
    ShowText(["There seems to be no chance of winning, even in ten thousand tries."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the exact same situation as with Kanon――"])
    ShowText(["There were allies fighting outside the castle, who rescued Raphaela."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, this time, we cannot expect such reinforcements."])
    ShowText(["It's quite a desperate situation――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We mustn't falter, Luka..."])
    ShowText(["We must defeat Kanade at all costs!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Understood, Lady Ilias!"])
    ShowText(["At this point, we have no choice but to fight...!"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["If we fight with the determination to die, a path will open!"])
      ConditionalBranch([4, 401, 0])
        ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
        ShowText(["\\n<Gnosis>"])
        ShowText(["I agree, Zion..."])
        ShowText(["To keep Lady Ilias alive, we will become death soldiers..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 53, 0])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Lime>"])
      ShowText(["It's our ancestor, Kanade..."])
      ShowText(["Do we really have to fight...?"])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["You are my kin..."])
      ShowText(["I will protect you, come this way."])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Lime>"])
      ShowText(["No! I'm Luka's ally!"])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["I guess there's no helping it..."])
      ShowText(["After taking down the others, I will protect you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 679, 0])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade’>"])
      ShowText(["I'm used to seeing so many of myself..."])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["The split bodies are rebelling...?"])
      ShowText(["No, that's not it..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["……………………"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1784, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 111, 0, 1, 2])
      ShowTextAttributes(["kanade_fc1", 2, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["I never expected it to be this strong..."])
      ShowText(["It seems we have no choice but to attack with numbers..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kanade's split bodies are crawling out from the floor one after another!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["An overwhelming number of Kanade are surging towards us."])
      ShowText(["Even if I'm stronger, at this rate, I'll be overwhelmed by their numbers--"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["They're putting up more of a fight than I expected, but..."])
      ShowText(["They're still not a threat, to say the least."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh...!"])
      ConditionalBranch([4, 34, 0])
        ShowTextAttributes(["micaelac_fc1", 2, 0, 2])
        ShowText(["\\n<Micaela-chan>"])
        ShowText(["As I thought, the difference in power is obvious..."])
        ShowText(["This is the power of the Six Ancestors..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["No matter how much I attack, it feels like it's having no effect at all."])
      ShowText(["The progenitor of the slimy monster, such a difficult opponent to grasp--"])
      ShowTextAttributes(["kanade_fc1", 0, 0, 2])
      ShowText(["\\n<Kanade>"])
      ShowText(["But this is where it ends..."])
      ShowText(["Everyone, become my nutrients..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No way... is this how far it goes..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh...!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["We can't do anything against Kanade's overwhelming power."])
      ShowText(["Despair was closing in right before my eyes--"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Just a little longer... just a little more..."])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the same time, Grand Noah's dungeon--"])
    Wait([60])
    ControlSwitches([31, 31, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 33, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["As expected, we were pushed all the way to the throne room..."])
    ShowTextAttributes(["sonia_fc2", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It's exactly the same pattern as with Kanon!"])
    ShowText(["To be trapped twice...!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["W-Wait, it's not my fault..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This isn't the time to be saying that."])
    ShowText(["At this point, there's no escape..."])
    ConditionalBranch([4, 401, 0])
      ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["Such a strategy doesn't match Kanade's behavior pattern..."])
      ShowText(["Is there someone else's intent working behind the scenes...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kanade, who should have been attacking Grangold, somehow returned."])
    ShowText(["Our plan has been read once again."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["But now, there's no time to regret."])
    ShowText(["If we don't defeat Kanade waiting ahead, this is where we end――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["I won't let you escape..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["On the stairs, countless split bodies are waiting."])
    ShowText(["It would be impossible to break through this number..."])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["I won't let you escape..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["On the stairs, countless split bodies are waiting."])
    ShowText(["It would be impossible to break through this number..."])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["I won't let you escape..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["On the stairs, countless split bodies are waiting."])
    ShowText(["It would be impossible to break through this number..."])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"mon_bom2\", @pitch=100, @volume=100)"])
    ShakeScreen([5, 5, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A thunderous sound and shock shook the entire castle."])
    ShowText(["It seems an explosion occurred downstairs..."])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["...An explosion in the underground prison...?"])
    ShowText(["What on earth happened……"])
    ShowTextAttributes(["chrom_fc2", 2, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["Hehe, it worked well!"])
    ShowText(["The one who deserves credit this time is me!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, Chrome beamed with triumph..."])
    PlayBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ErasePicture([5])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowAnimation([39, 501, false])
    Wait([30])
    ShowAnimation([40, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowPicture([6, "80_metatorone_st11b", 0, 0, -160, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -160, 0, 100, 100, 255, 0, 60, false])
    MovePicture([5, nil, 0, 0, 160, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["...Sorry to keep you waiting!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["I made it in time, leave the rest to me..."])
    ErasePicture([6])
    ShowPicture([5, "80_kanade_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["The Seven Archangels...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Descending to the scene were Metatronne and Sandalphone."])
    ShowText(["It seems Chrome did it for us..."])
    ShowPicture([6, "80_metatorone_st11b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Let's go, Sandalphone-chan!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["I'll go too, Metatronne-chan..."])
    ErasePicture([6])
    ShowPicture([5, "iv_metatosanda1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sandalphone and Metatronne,"])
    ShowText(["stood back to back and readied their weapons!"])
    ShowTextAttributes(["metatorone_fc1", 5, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Energy link, OK!!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Charging, start..."])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_metatosanda2", 0, 0, -213, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 90, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The power of the two is rising to an abnormal level."])
    ShowText(["They are entering a tremendous technique preparation stance――"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["W-What is this—"])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 2, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["W-What an incredible amount of energy!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is bad! We need to retreat!!"])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[4])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    GatherFollowers([])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_metatosanda3", 0, 0, -213, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 45, false])
    ShowTextAttributes(["metatorone_fc2", 2, 0, 2])
    ShowText(["\\n<Sandalphone & Metatronne>"])
    ShowText(["Disappear... Atomic Heaven!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, an incredible amount of energy was emitted."])
    ShowText(["The unleashed light annihilated everything in a straight line, easily piercing through walls and floors."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And Kanade――"])
    ErasePicture([5])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Ugh..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That single strike erased half of Kanade's body."])
    ShowText(["However, the opponent is an amorphous slime, and unless it directly hits, it won't be a fatal wound――"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["What are you, and what is your power..."])
    ShowText(["That power rivals even the big techniques of Micaela and Lucifina..."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Ahaha, don't underestimate us!"])
    ShowText(["This is our combined technique!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Moreover, we are powered by nuclear energy..."])
    ShowText(["We can fire it continuously as many times as we want..."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Look, another one――"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([5, "iv_metatosanda3", 0, 0, -213, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 45, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Metatronne & Sandalphone>"])
    ShowText(["...Atomic Heaven!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Furthermore, without much of a charge, a second shot follows."])
    ShowText(["Kanade split into two just before the hit."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["One of them was hit directly and evaporated――"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Ugh...! What incredible power...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kanade further split into three bodies."])
    ShowText(["However, the bombardment from Metatronne and Sandalphone continued without pause."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["It's not just about power!"])
    ShowText(["With two of us, we can shoot as much as we want!!"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The next strike blew away one of the clones."])
    ShowText(["Even Kanade is now on the defensive."])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["I'll keep firing as many shots as it takes until it hits!"])
    ShowText(["No matter how many clones you create, I'll make sure they all disappear!"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Ugh...! At this rate, the castle will..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Moreover, it wasn't just Kanade being blown away."])
    ShowText(["The castle walls and floors in its direct line are also being completely obliterated."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If this bombardment continues, Grand Noah Castle will surely collapse..."])
    ErasePicture([5])
    Wait([30])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["...The situation is dire."])
    ShowText(["I will take my leave from this place..."])
    PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
    ControlSwitches([32, 32, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kanade's body melted and sank into the floor."])
    ShowText(["Before the fierce assault from Metatronne and the others, it finally turned its back..."])
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
    ShowPicture([6, "80_metatorone_st13b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Wait, I won't let you escape--"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...You must not pursue, Metatronne."])
    ShowPicture([6, "80_metatorone_st15b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["...I knew it?"])
    ShowText(["I had a feeling that would be the case too~."])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["The fusion reactor needs to cool down a bit too..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That great technique can be used repeatedly, but it seems it can't be fired indefinitely."])
    ShowText(["Still, the cooling of the fusion reactor...?"])
    ErasePicture([5])
    ErasePicture([6])
    SetMoveRoute([39, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-5, 3])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-5, 3])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([40, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-3, 2])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-3, 2])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["sonia_fc1", 3, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["But we drove Kanade away!"])
    ShowText(["You all are truly amazing!"])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["As expected of the Seven Archangels... such incredible power."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_metatorone_st02b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_sandalforne_st01b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 1, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Hehe, keep praising me more♪"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Being praised makes me happy..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It was quite dangerous, but the operation was a success."])
    ShowText(["We have subdued Grand Noah and freed the Seven Archangels..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Now, three of the Seven Archangels have been liberated."])
    ShowText(["The number of major cities we have captured is two."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Although we faced precarious situations, looking at the results, we have done remarkably well――"])
    ShowText(["Yet, Lady Ilias's expression is somewhat clouded."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What's wrong, Lady Ilias...?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Kanade now and the Kanon at Grangold..."])
    ShowText(["It feels like the decision to retreat was a bit premature."])
    ShowPicture([5, "80_metatorone_st05b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Didn't Kanade stand no chance against our attacks?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If Kanade is at that level, we wouldn't have struggled in the Great Monster Wars..."])
    ShowText(["It's clear that she still had plenty of strength left."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["And yet, she left so easily and gave up the castle..."])
    ShowText(["Under normal circumstances, she should have destroyed the castle to prevent us from taking it."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka... do you understand what this means?"])
    ShowChoices([["We can always retake the castle", "The castle is not important", "The Six Ancestors are unexpectedly weak"], 0])
    When([0, "城はいつでも取り返せる"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So you think the same..."])
      ShowText(["I completely agree with you."])
      Empty([])

    When([1, "城は大切ではない"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No... the castle is important to them as well."])
      ShowText(["They wouldn't easily abandon a city they govern."])
      Empty([])

    When([2, "六祖は意外に弱い"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...That can't be true!"])
      ShowText(["They must have realized just how strong we were through actual combat, right?"])
      Empty([])

    ChoicesEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Perhaps..."])
    ShowText(["The Six Ancestors believe they have a plan to reclaim the castle even if it is taken from them."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["A plan to reclaim it... what could that possibly be?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I still don't know..."])
    ShowText(["However, it seems the enemy is trying to buy some time for something."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If that's the case, it could be preparation for a large-scale operation..."])
    ShowText(["Or perhaps the development of a secret weapon..."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 2, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Hey, hey... if that's true, we're in big trouble!"])
      Empty([])

    BranchEnd([])
    Wait([30])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["...I agree as well, Lady Ilias."])
    ShowText(["It seems the enemy is buying time while advancing some sort of plan."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, a voice from Raphaela in Grangold reached us."])
    ShowText(["With Kanade's retreat, the communication blockade was probably lifted."])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["In any case, I sincerely congratulate you on the success of the operation."])
    ShowText(["Both Metatronne and Sandalphone seem to be in good spirits."])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Raphaela seems to be up to her usual schemes, huh."])
    ShowText(["It looks like only the three of us were freed..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["There are three remaining archangels still sealed..."])
    ShowText(["One is in San Ilia, and the other one is where?"])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["About that, Ilias..."])
    ShowText(["In this world, Aziel communications are being exchanged."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["To think they are using Aziel communications..."])
    ShowText(["It must be angels other than us—those from this world, from the Monster Realm."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What exactly is this Aziel communication...?"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["It's a kind of encrypted communication exclusive to angels."])
    ShowText(["These angels from the Monster Realm likely use it for contact."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Most likely, it is the Angel Liberation Army led by Eden..."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["...Yes, there's no doubt about it."])
    ShowText(["And as a result of deciphering the communication, several important facts have come to light."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["In Yamatai, 'captured angels' are being transported."])
    ShowText(["Furthermore, it seems that human experiments are being conducted on prisoners in Yamatai."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Captured angels..."])
    ShowText(["Almost certainly, it is one of the Seven Archangels that are sealed."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["In that peaceful village, inhumane human experiments...?"])
    ShowText(["Somehow, it doesn't seem fitting."])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["Yamatai in this world resembles a cyber city."])
    ShowText(["With Tamamo at the top, it seems they are conducting cutting-edge scientific research..."])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Cyber Yamatai!?"])
    ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
    ShowText(["\\n<Raphaela>"])
    ShowText(["And the Angel Liberation Army is planning an attack on Yamatai."])
    ShowText(["It seems they are steadily preparing at Mount Hourai."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Eden is also at Mount Hourai, isn't she?"])
    ShowText(["As the leader of the Angel Liberation Army..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That operation... can't we join in?"])
    ShowText(["As long as the Seven Archangels are captured in Yamatai, our interests align."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I really want to do that, but..."])
    ShowText(["I wonder if that Monster World Eden will acknowledge our cooperation..."])
    ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If Eden ignores us again next time..."])
    ShowText(["My unexpectedly fragile heart will shatter into pieces..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko>"])
    ShowText(["Kyu..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Nuruko is patting Ilias's head, comforting her..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Anyway, let's head to Mount Horai."])
    ShowText(["We will meet with Monster World Eden and offer our cooperation!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If that's what you want to do..."])
    ShowText(["I won't stop you, but..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Then our next destination is Mount Horai, right?"])
    ShowText(["Now, let's go!"])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Hey, Eden..."])
      ShowText(["Can't you persuade that Monster World Eden?"])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["I'm not very confident."])
      ShowText(["That Eden must have seen things different from me..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The angelic resistance planning to conquer Yamatai—"])
    ShowText(["We will contact them and establish a cooperative relationship."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Why has that Eden come to ignore Ilias..."])
    ShowText(["Including that, let's meet her in person and confirm it."])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([120])
    ChangeTransparency([0])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    TransferPlayer([0, 772, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])

CommonEvent 39
Name = "メタトローネ"

  Page 0
    Empty([])

CommonEvent 40
Name = "サンダルフォーネ"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The pot was filled with healing magic..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([2675, 2675, 0])
    ChangeWeapons([185, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4017, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kanade is glaring from atop the throne..."])
    ShowText(["It seems impossible to open it without her noticing!"])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The job change book has been left open……"])
    CallCommonEvent([113])
    Empty([])
